Teacher Page A Web Quest for 6th Grade (Math, Writing, Technology) Designed by Nathan Crowder [email protected]
Introduction
| Learners | Standards
| Process | Resources |
Evaluation
| Conclusion | Credits
| Student Page
Introduction This lesson was developed as a web quest project for Dr. Messner and Dr. Ulmer's Literacy, Technology, and Instruction Spring 2002 class at Appalachian State University . This project is also
being used to fulfill the North Carolina
This web quest allows students to work together to research a nascar race track. Students will use technology, math, and writing skills to learn about their prospective track and present their information to the rest of the class as part of a NASCAR Celebration, intended to give students the opportunity to showcase what they have learned. This lesson is designed for 6th grade. The focus of this lesson is on Math and Language Arts. The students will use technology throughout the lesson. Learners will need
to know basic computer skills such as word processing, keyboarding and
internet usage. Students will also need to have some background on
collecting data, making graphs through Microsoft Excel, searching the World
Wide Web, and working with Microsoft Works.
Curriculum Standards This web quest aligns with several competency goals from the North Carolina Standard Course of Study for sixth grade math, language arts and computer and technology skills. Math Standards Addressed Competency Goal 4: The learner will demonstrate an understanding and use of graphing, probability, and data analysis.
4.01 Create and evaluate graphic representation of data.
Language Arts Standards Addressed Competency Goal 1: The learner will use language to express individual perspectives drawn from personal or related experience. 1.03 Interact appropriately in group settings by:
2.01 Explore informational materials that are read,
Competency Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies. 2.1 Use keyboarding skills to increase productivity and accuracy. (KU/WP/DTP) Competency Goal 3: The learner will use a variety of technologies to access, analyze, interpret, synthesize, apply, and communicate information.
3.1 Select and use technology tools to collect,
Process To begin each teams quest, each member will be assigned a part in researching a championship race track. Then you will all take part in convincing the rest of the class that your track is number one! Good luck! 1.First you'll be assigned to a team of 3 students, each group will choose a track to research (make sure there is not another group doing your track already).
It is organized as a group project/presentation. The groups need to be divided in to groups of three. The best way to do this would be to randomly select the groups. Do your best to have diverse groups for a wide range of learning. This project could probably be completed in about two weeks, if the students worked on it about an hour or so each day. One stumbling block you might run into is groups wanting to do the same track. One way to get around this problem may be to have each group write down their top three choices in order and tell them they are not guaranteed their first choice. Another way to get around this may be just using a first-come-first-serve basis. Students then know they must work together to make the decision quickly. One big part that you are responsible is coordinating the NASCAR Celebration at the end. Here are some possible suggestions to go along with the presentations at the NASCAR Celebration:
Variations One variation to
how this lesson could be executed would be to use it as a lab instead of
an in-class lesson. The students could be learning about statistics
and/or writing in class, and the web quest project would be a practical
way to practice what they learn.
There are several
resources you will need to implement this lesson:
The following rubric
will be used to assess the students work.
There will be a common grade for the entire group!
Some possible questions and guidelines that may be used to assess the students work: Group Interaction indicates how well the group worked together to achieve the end results. Some questions that may be used to guide your appraisal are: Did they group solve
their disputes in a reasonable manner?
You may wish to have each group member complete a small write-up after the project is competed where they state whether or not they felt the group worked well together and why or why not.
Brochure indicates how attractive and complete the brochure is. A 1 should be no brochure at all. A 4 should not only include relevant data but should be professional in appearance and should stand out above the others.
Statistics Where statistics used in an appropriate way? Were graphs used to represent the statistics in a way that is easy to understand and makes sense? Is the math correct? Are the graphs attractive and professional?
History-Does the paper show effective use of resources? Is the paper in the own students words? Are there few errors in grammar? Is the paper in-depth? Does it show adequate time invested? Are sources appropriately documented?
Presentation and finished product- Are the students well prepared? Do they seem to know their subject well? Do they divide up how they are going to speak in an effective manner?
Hopefully, students
will learn about Nascar in a way that is fun, yet teaches fundamental lessons
in math and language arts. Students should also have a new aspect
on how to use technology and work better within a group setting.
Web Pages:
We also give special thanks to Dr. Spagnolo of Appalachian State
University!
Last updated on August 15, 1999. Based on a template from The Web Quest Page |